Spout Materials

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Spout Materials

Postby Inscrutable » Mon Feb 06, 2012 10:17 pm

OK, I haven't got any good art to add here. I'm asking for some XD

The new SpoutMaterials (1.6 beta preview at present) uses individual png files of any resolution
from 16x16 to 1024x1024. I would prefer 32x32 or 16x16 to save bandwidth (clients have to DL
the textures on first login if you haven't manually pre-cached them, not an easy job).

Pictures of what? Any object you'd care to add. See the Suggestions Box
http://192.168.1.150:90/viewforum.php?f=14 for more info on SpoutMaterials,
that will give you an idea what it does and what is possible, and my wishlist :D
Spout is gone for good :( But from the ashes of several projects arises Sponge
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Re: Spout Materials

Postby Inscrutable » Thu Feb 16, 2012 8:23 pm

Stained Glass Template (16x16):
stainedglass.png
stainedglass.png (1.72 KiB) Viewed 1986 times


I tried to seperate it into 15 png files with transparency.
Here is an example:
blueglass.png
blueglass.png (269 Bytes) Viewed 1986 times


Unfortunately, it turns out Opaque. What did I do wrong?
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Re: Spout Materials

Postby NIN3 » Fri Feb 17, 2012 10:17 am

well its not in the picture, so is there some spout option that you ahvent done?
I was gonna post a forum picture here, but it took up half the page :D
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Re: Spout Materials

Postby Inscrutable » Fri Feb 17, 2012 7:29 pm

blueglass.yml

Type: Block
Title: Blue Stained Glass
Transparency: true

That's it. It *should* work. Or maybe i need an int or decimal value for Transparency?
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Re: Spout Materials

Postby Inscrutable » Sat Feb 18, 2012 2:10 pm

From IceReaper (one of the MoreMaterials devs) re difficulty in DLing textures from the server:
Just zip your cache folder, and extract its contents into your spoutcraft cache spoutmaterials subfolder

I will give this a go to help sort out the remote texture DL issues. Stay tuned :P
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